////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:00:28 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_lightning() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 728
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 191
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:02:23 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_lightning() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 730
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 191
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:02:39 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 679
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 190
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:06:20 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_lightning() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 730
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 191
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:06:25 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 679
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 190
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:07:17 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_lightning() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 730
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 191
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:07:24 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 679
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 190
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:09:07 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_lightning() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 730
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 191
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:09:10 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 679
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 190
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:12:22 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 523
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 185
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 1:20:29 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 633
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 191
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:13:44 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 679
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 191
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:02:21 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 6 AutomaticallyUpdatedSprites in the SpriteManager.
There are 6 Ordered (Drawn) Sprites in the SpriteManager.
There are 10 Managed PositionedObjects in the SpriteManager.
There are 2automatically updated Texts in the TextManager.
There are 14 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Polygons in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:02:22 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 3 AutomaticallyUpdatedSprites in the SpriteManager.
There are 3 Ordered (Drawn) Sprites in the SpriteManager.
There are 8 Managed PositionedObjects in the SpriteManager.
There are 2automatically updated Texts in the TextManager.
There are 12 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Polygons in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:04:35 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 3 AutomaticallyUpdatedSprites in the SpriteManager.
There are 3 Ordered (Drawn) Sprites in the SpriteManager.
There are 3 Managed PositionedObjects in the SpriteManager.
There are 2automatically updated Texts in the TextManager.
There are 7 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Polygons in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:04:35 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 3 AutomaticallyUpdatedSprites in the SpriteManager.
There are 3 Ordered (Drawn) Sprites in the SpriteManager.
There are 3 Managed PositionedObjects in the SpriteManager.
There are 2automatically updated Texts in the TextManager.
There are 7 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Polygons in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:08:44 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 3 AutomaticallyUpdatedSprites in the SpriteManager.
There are 3 Ordered (Drawn) Sprites in the SpriteManager.
There are 2 Managed PositionedObjects in the SpriteManager.
There are 2automatically updated Texts in the TextManager.
There are 6 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Polygons in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:08:45 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 3 AutomaticallyUpdatedSprites in the SpriteManager.
There are 3 Ordered (Drawn) Sprites in the SpriteManager.
There are 2 Managed PositionedObjects in the SpriteManager.
There are 2automatically updated Texts in the TextManager.
There are 6 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Polygons in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:13:26 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 2automatically updated Texts in the TextManager.
There are 4 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Polygons in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:13:27 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 2automatically updated Texts in the TextManager.
There are 4 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Polygons in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:28:15 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
There are 3automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:28:15 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
There are 3automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:33:55 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
There are 3automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:33:55 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
There are 3automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:34:58 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
There are 3automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:34:59 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
There are 3automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:40:59 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:40:59 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:44:44 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: An item with the same key has already been added.
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
   at FlatRedBall.Audio.AudioManager.Initialize(String settingsFile, String waveBankFile, String soundBankFile)
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 122
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:44:44 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: An item with the same key has already been added.
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
   at FlatRedBall.Audio.AudioManager.Initialize(String settingsFile, String waveBankFile, String soundBankFile)
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 122
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 82
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:14:13 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: We should never have a NaN on Z
////////////////////////////////////////////////////////////////
   at FlatRedBall.PositionedObject.UpdateDependencies(Double currentTime)
   at FlatRedBall.Math.Geometry.Circle.CollideAgainst(Circle circle)
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 460
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 166
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:14:14 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.move_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 354
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 167
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:21:56 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 2 AutomaticallyUpdatedSprites in the SpriteManager.
There are 2 Ordered (Drawn) Sprites in the SpriteManager.
There are 4 Managed PositionedObjects in the SpriteManager.
There are 4 Automatically Updated Shapes in the ShapeManager.
There are 4 visible Circles in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:22:00 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.move_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 350
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 163
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:24:17 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
There are 2 Managed PositionedObjects in the SpriteManager.
There are 2 Automatically Updated Shapes in the ShapeManager.
There are 2 visible Circles in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:24:17 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1 AutomaticallyUpdatedSprites in the SpriteManager.
There are 1 Ordered (Drawn) Sprites in the SpriteManager.
There are 2 Managed PositionedObjects in the SpriteManager.
There are 2 Automatically Updated Shapes in the ShapeManager.
There are 2 visible Circles in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:41:30 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 4 AutomaticallyUpdatedSprites in the SpriteManager.
There are 4 Ordered (Drawn) Sprites in the SpriteManager.
There are 27 Managed PositionedObjects in the SpriteManager.
There are 3automatically updated Texts in the TextManager.
There are 27 Automatically Updated Shapes in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:41:30 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 4 AutomaticallyUpdatedSprites in the SpriteManager.
There are 4 Ordered (Drawn) Sprites in the SpriteManager.
There are 27 Managed PositionedObjects in the SpriteManager.
There are 3automatically updated Texts in the TextManager.
There are 27 Automatically Updated Shapes in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:57:21 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 2:57:22 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 1automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:03:46 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 693
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:06:07 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 693
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 3:19:40 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 700
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 177
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 4:03:39 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 758
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 177
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/1/2010 4:48:37 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 715
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 177
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/5/2010 2:45:23 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 4 Automatically Updated Shapes in the ShapeManager.
There are 4 visible AxisAlignedRectangles in the VisibleRectangles.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/5/2010 2:45:24 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 4 Automatically Updated Shapes in the ShapeManager.
There are 4 visible AxisAlignedRectangles in the VisibleRectangles.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/5/2010 3:00:47 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 4 Automatically Updated Shapes in the ShapeManager.
There are 4 visible AxisAlignedRectangles in the VisibleRectangles.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/5/2010 3:00:47 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 4 Automatically Updated Shapes in the ShapeManager.
There are 4 visible AxisAlignedRectangles in the VisibleRectangles.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/5/2010 3:09:21 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Both masses cannot be 0.  For equal masses pick a non-zero value
////////////////////////////////////////////////////////////////
   at FlatRedBall.Math.Geometry.AxisAlignedRectangle.CollideAgainstBounce(AxisAlignedRectangle rectangle, Single thisMass, Single otherMass, Single elasticity)
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 439
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 188
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/5/2010 3:09:21 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Both masses cannot be 0.  For equal masses pick a non-zero value
////////////////////////////////////////////////////////////////
   at FlatRedBall.Math.Geometry.AxisAlignedRectangle.CollideAgainstBounce(AxisAlignedRectangle rectangle, Single thisMass, Single otherMass, Single elasticity)
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 439
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 188
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/5/2010 3:18:44 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 753
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 177
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/5/2010 4:06:38 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 791
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 177
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 12:25:25 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection2() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 288
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 213
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 12:25:26 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection2() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 288
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 213
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 12:27:24 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection2() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 288
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 213
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 12:27:28 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection2() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 288
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 213
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 12:34:16 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 12 AutomaticallyUpdatedSprites in the SpriteManager.
There are 12 Ordered (Drawn) Sprites in the SpriteManager.
There are 10 Managed PositionedObjects in the SpriteManager.
There are 11 Automatically Updated Shapes in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 12:35:00 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 12 AutomaticallyUpdatedSprites in the SpriteManager.
There are 12 Ordered (Drawn) Sprites in the SpriteManager.
There are 10 Managed PositionedObjects in the SpriteManager.
There are 11 Automatically Updated Shapes in the ShapeManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 12:35:50 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 266
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 188
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:07:40 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 239
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:08:46 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 239
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:10:44 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 239
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:12:34 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 239
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:14:00 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 309
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 226
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:14:48 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 589
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:15:27 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 589
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:16:55 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 309
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 211
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:18:45 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:19:17 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 308
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 195
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:21:05 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:22:49 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 589
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:24:43 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:33:55 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 1:36:38 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:16:33 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:18:07 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:18:07 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:21:34 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:22:36 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:23:10 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 825
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:26:10 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 590
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 220
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:29:43 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 308
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 230
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:47:56 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.WizardSelectionScreen.endSelection() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 297
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:52:13 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 270
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:52:13 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 270
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:58:44 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 320
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 2:58:44 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 320
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 3:00:14 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 881
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 3:03:23 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 881
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 3:05:32 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 881
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 3:08:19 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 320
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 8:47:00 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 270
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 143
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/7/2010 9:08:01 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 881
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 12:19:00 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 839
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 12:19:37 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 932
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 12:24:05 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 839
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 12:24:08 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 932
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 12:27:35 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 932
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 12:28:29 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 932
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 12:30:24 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 839
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 176
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 12:31:25 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 932
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 181
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 4:41:00 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 126
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 4:41:00 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 126
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 4:41:42 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.health_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 333
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 137
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 4:51:25 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 128
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 4:51:25 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 128
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 4:59:46 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 2automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/8/2010 4:59:46 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 2automatically updated Texts in the TextManager.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/11/2010 12:42:51 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 310
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 132
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/11/2010 12:42:51 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.GameScreen.wizard_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 310
   at Wizard_Duel.Screens.GameScreen.Initialize(Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 132
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 216
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 187
   at Wizard_Duel.Screens.ScreenManager.LoadScreen(String screen, Boolean createNewLayer) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 158
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 125
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/11/2010 6:57:41 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_lightning() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 1038
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 172
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/11/2010 7:57:30 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was outside the bounds of the array.
////////////////////////////////////////////////////////////////
   at Lidgren.Network.NetBitWriter.ReadByte(Byte[] fromBuffer, Int32 numberOfBits, Int32 readBitOffset)
   at Lidgren.Network.NetBitWriter.ReadUInt32(Byte[] fromBuffer, Int32 numberOfBits, Int32 readBitOffset)
   at Lidgren.Network.NetIncomingMessage.ReadInt32()
   at Wizard_Duel.Screens.WizardSelectionScreen.client_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 379
   at Wizard_Duel.Screens.WizardSelectionScreen.routine_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 282
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 148
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/11/2010 8:00:46 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_fireballs() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 998
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 177
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/12/2010 10:57:24 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.NetworkScreen.client_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 508
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 359
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/12/2010 10:58:00 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.NetworkScreen.client_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 508
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 359
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/12/2010 10:58:16 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.NetworkScreen.client_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 508
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 359
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/12/2010 11:00:18 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.NetworkScreen.client_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 508
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 359
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/12/2010 11:02:37 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 291
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/12/2010 11:49:57 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Object reference not set to an instance of an object.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 291
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:30:42 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
   at Lidgren.Network.NetIncomingMessage.ReadSingle()
   at Lidgren.Network.NetIncomingMessage.ReadFloat()
   at Wizard_Duel.Screens.NetworkScreen.server_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 432
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 302
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:31:00 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
   at System.BitConverter.ToSingle(Byte[] value, Int32 startIndex)
   at Lidgren.Network.NetIncomingMessage.ReadSingle()
   at Lidgren.Network.NetIncomingMessage.ReadFloat()
   at Wizard_Duel.Screens.NetworkScreen.server_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 432
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 302
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:33:46 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
   at System.BitConverter.ToSingle(Byte[] value, Int32 startIndex)
   at Lidgren.Network.NetIncomingMessage.ReadSingle()
   at Lidgren.Network.NetIncomingMessage.ReadFloat()
   at Wizard_Duel.Screens.NetworkScreen.server_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 432
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 302
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:35:45 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
   at System.BitConverter.ToSingle(Byte[] value, Int32 startIndex)
   at Lidgren.Network.NetIncomingMessage.ReadSingle()
   at Lidgren.Network.NetIncomingMessage.ReadFloat()
   at Wizard_Duel.Screens.NetworkScreen.server_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 432
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 302
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:36:36 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was outside the bounds of the array.
////////////////////////////////////////////////////////////////
   at Lidgren.Network.NetBitWriter.ReadByte(Byte[] fromBuffer, Int32 numberOfBits, Int32 readBitOffset)
   at Lidgren.Network.NetBitWriter.ReadUInt32(Byte[] fromBuffer, Int32 numberOfBits, Int32 readBitOffset)
   at Lidgren.Network.NetIncomingMessage.ReadInt32()
   at Wizard_Duel.Screens.WizardSelectionScreen.client_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 379
   at Wizard_Duel.Screens.WizardSelectionScreen.routine_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 282
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 148
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:38:22 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
   at System.BitConverter.ToSingle(Byte[] value, Int32 startIndex)
   at Lidgren.Network.NetIncomingMessage.ReadSingle()
   at Lidgren.Network.NetIncomingMessage.ReadFloat()
   at Wizard_Duel.Screens.NetworkScreen.server_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 432
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 302
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:40:51 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
   at System.BitConverter.ToSingle(Byte[] value, Int32 startIndex)
   at Lidgren.Network.NetIncomingMessage.ReadSingle()
   at Lidgren.Network.NetIncomingMessage.ReadFloat()
   at Wizard_Duel.Screens.NetworkScreen.server_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 432
   at Wizard_Duel.Screens.NetworkScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\NetworkScreen.cs:line 302
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:42:27 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was outside the bounds of the array.
////////////////////////////////////////////////////////////////
   at Lidgren.Network.NetBitWriter.ReadByte(Byte[] fromBuffer, Int32 numberOfBits, Int32 readBitOffset)
   at Lidgren.Network.NetBitWriter.ReadUInt32(Byte[] fromBuffer, Int32 numberOfBits, Int32 readBitOffset)
   at Lidgren.Network.NetIncomingMessage.ReadInt32()
   at Wizard_Duel.Screens.WizardSelectionScreen.client_routine() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 379
   at Wizard_Duel.Screens.WizardSelectionScreen.routine_init() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 282
   at Wizard_Duel.Screens.WizardSelectionScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\WizardSelectionScreen.cs:line 148
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:42:51 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.move_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 431
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 147
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 12:47:52 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.shoot_lightning() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 1077
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 152
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/13/2010 1:23:30 AM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
////////////////////////////////////////////////////////////////
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Wizard_Duel.Screens.GameScreen.move_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 427
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 124
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/14/2010 12:13:31 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: We should never have a NaN on Z
////////////////////////////////////////////////////////////////
   at FlatRedBall.PositionedObject.UpdateDependencies(Double currentTime)
   at FlatRedBall.Math.Geometry.Circle.CollideAgainst(AxisAlignedRectangle rectangle)
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 659
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 123
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 11/14/2010 12:13:31 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: We should never have a NaN on Z
////////////////////////////////////////////////////////////////
   at FlatRedBall.PositionedObject.UpdateDependencies(Double currentTime)
   at FlatRedBall.Math.Geometry.Circle.CollideAgainst(AxisAlignedRectangle rectangle)
   at Wizard_Duel.Screens.GameScreen.collision_update() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 659
   at Wizard_Duel.Screens.GameScreen.Activity(Boolean firstTimeCalled) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\GameScreen.cs:line 123
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 98
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////
    Date: 4/26/2011 7:26:24 PM
Assembly: TomShane.Neoforce.Controls.dll
 Version: 0.6.1910.1437
 Message: The Screen that was just unloaded did not clean up after itself:
There are 11 AutomaticallyUpdatedSprites in the SpriteManager.
There are 11 Ordered (Drawn) Sprites in the SpriteManager.
There are 10 Managed PositionedObjects in the SpriteManager.
There are 11 Automatically Updated Shapes in the ShapeManager.
There are 11 visible AxisAlignedRectangles in the VisibleRectangles.
////////////////////////////////////////////////////////////////
   at Wizard_Duel.Screens.ScreenManager.CheckAndWarnIfNotEmpty() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 465
   at Wizard_Duel.Screens.ScreenManager.Activity() in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Screens\ScreenManager.cs:line 111
   at Wizard_Duel.Game1.Update(GameTime gameTime) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Game1.cs:line 87
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.Run()
   at Wizard_Duel.Program.Main(String[] args) in C:\_Documents\Programming\FlatRedBall\Wizard_Duel\Wizard_Duel\Program.cs:line 14
////////////////////////////////////////////////////////////////

